We would like to propose a change to mount usage during world boss encounters to improve PvP balance and overall gameplay experience.
Proposed Change
After a player is hit or engaged in combat, they should be unable to use mounts for at least 5 seconds (or longer, if deemed appropriate).
Impact on Farmers
— Hated Guild
Proposed Change
After a player is hit or engaged in combat, they should be unable to use mounts for at least 5 seconds (or longer, if deemed appropriate).
- Currently, many players engage in PvP at world bosses by constantly mounting and running away, which removes meaningful combat interaction.
- This behavior leads to non-stop disengaging, making PvP feel frustrating rather than competitive or fun.
- Preventing immediate mount usage after taking damage would encourage actual fights instead of endless chasing.
Impact on Farmers
- This change will not negatively affect farmers, as they already rely on pets rather than mounts during farming activities.
- The restriction only applies after being hit, meaning normal movement and farming remain unaffected.
- Encourages commitment to fights
- Reduces hit-and-run abuse
- Makes world boss PvP more engaging, strategic, and fair
- Our enemies from RB has already submitted a similar proposal, but it was not taken into consideration at the time.
- We believe revisiting this idea now would be beneficial for the server’s long-term PvP health.We respectfully ask the staff to consider implementing this mount restriction after combat at world bosses, as it would significantly improve PvP quality without harming other playstyles.
— Hated Guild