IancuRasta
New member
I've noticed many people complaining about some players 105 lvl going on free in map1 and killing them for hours and from my perspective is not fair for low lvl players .
Summary:
To ensure fair gameplay and a better experience for new or low-level players, I suggest implementing a restriction that prevents very high-level players (e.g. level 105) from dealing damage to significantly lower-level players in certain zones.
Reasoning:
Proposed System:
Benefits:
Summary:
To ensure fair gameplay and a better experience for new or low-level players, I suggest implementing a restriction that prevents very high-level players (e.g. level 105) from dealing damage to significantly lower-level players in certain zones.
Reasoning:
- It’s currently unbalanced when max-level players can easily kill low-level players who stand no chance to defend themselves.
- This discourages new players from exploring the game or participating in open-world activities.
- It reduces player retention and overall community health in the long run.
Proposed System:
- Introduce a level difference protection in shared zones.
For example:- Players cannot attack or be attacked by others who are more than X levels higher (e.g., ±25 or ±35 levels).
- Alternatively, restrict PvP entirely in beginner or mid-level areas.
- This ensures that PvP remains competitive and fair between players of similar strength.
Benefits:
- Improves fairness and player satisfaction.
- Encourages new players to stay longer and enjoy the game.
- Keeps high-level players motivated to fight others closer to their level.