IDemonI
Well-known member
Straight to the point:
Im at around 40 naaga runs done. I havent seen a single ring whatsoever. You think thats bad? My friend has over 70 and he s in the same situation.
Dont get me wrong, naaga is very profitable and very easy, but we want to level our pets mostly.
My solutions:
-make naaga way harder, so not every lv 45 character can do it, increase pet rings drop, nerf other drops significantly.
OR
-decrease the cooldown to 10 minutes(not really a must, that depends on the drop rates), increase pet xp drops, nerf other drops. Instead of max 6 or whatever red elixirs make it max 2.
OR
-do not change naaga, add pet xp rings as drop from lv 60 lost treasure maps.
The struggle to make a full pet is why most people quit when they reach that certain level. Naaga doesnt have to be profitable. Id much rather do fkn 10 runs with 0 drop to drop a single xp ring on the 11th run... Either way, i wanna hear what people think about this.
Im at around 40 naaga runs done. I havent seen a single ring whatsoever. You think thats bad? My friend has over 70 and he s in the same situation.
Dont get me wrong, naaga is very profitable and very easy, but we want to level our pets mostly.
My solutions:
-make naaga way harder, so not every lv 45 character can do it, increase pet rings drop, nerf other drops significantly.
OR
-decrease the cooldown to 10 minutes(not really a must, that depends on the drop rates), increase pet xp drops, nerf other drops. Instead of max 6 or whatever red elixirs make it max 2.
OR
-do not change naaga, add pet xp rings as drop from lv 60 lost treasure maps.
The struggle to make a full pet is why most people quit when they reach that certain level. Naaga doesnt have to be profitable. Id much rather do fkn 10 runs with 0 drop to drop a single xp ring on the 11th run... Either way, i wanna hear what people think about this.