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Rework Naaga

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IDemonI

Well-known member
Straight to the point:
Im at around 40 naaga runs done. I havent seen a single ring whatsoever. You think thats bad? My friend has over 70 and he s in the same situation.

Dont get me wrong, naaga is very profitable and very easy, but we want to level our pets mostly.

My solutions:

-make naaga way harder, so not every lv 45 character can do it, increase pet rings drop, nerf other drops significantly.
OR
-decrease the cooldown to 10 minutes(not really a must, that depends on the drop rates), increase pet xp drops, nerf other drops. Instead of max 6 or whatever red elixirs make it max 2.
OR
-do not change naaga, add pet xp rings as drop from lv 60 lost treasure maps.

The struggle to make a full pet is why most people quit when they reach that certain level. Naaga doesnt have to be profitable. Id much rather do fkn 10 runs with 0 drop to drop a single xp ring on the 11th run... Either way, i wanna hear what people think about this.
 

Zwierz

Member
We recently touched on pet rings being too common by adding them as a reward in bp and Naaga dungeon died. Now you want to add them in another drop to make the dungeon dead again?
 

IDemonI

Well-known member
We recently touched on pet rings being too common by adding them as a reward in bp and Naaga dungeon died. Now you want to add them in another drop to make the dungeon dead again?
Is there a pet ring in the bp now? Dungeon dead? You get at least 10kk profit everytime. For roughly 8-10 minutes thats good enough
 

K000

New member
I think the difficulty is appropriate. But it seems stupid to me to do 50 or more runs and not get a ring. For this at least there should be no cooldown.
 
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