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Restrict Escape Methods During OPVP and World Boss Battle

Synesthesia

Active member
I’d like to suggest implementing restrictions on certain escape methods during PvP fights and village wars. Right now, many players abuse mounts, wedding rings (to teleport away), and even the “Exit Dungeon” option to avoid being defeated.

Reasons:
1. OPVP Wars:
players constantly use mounts or weeding ring to flee as soon as they’re losing, making fights frustrating and meaningless.
2. World Bosses: when players are close to dying, many simply click “Exit Dungeon” and then re-enter immediately to avoid giving kill points. Some also use mounts to run away, which ruins the competitive aspect of the encounter.

Proposed Solutions:
1. Disable mount usage while in combat (after being hit or while engaging another player).
2. Disable weeding ring and other teleportation items during combat.
3. Prevent players from using “Exit Dungeon” when flagged as “in combat.”

These changes would make PvP and large-scale fights much fairer, more competitive, and far more enjoyable for everyone.
 

MIDNITE

Member
At least introduce a few seconds delay after a spell has been cast to using loaches, flags, mounting up or leaving the dung... fighting a running healer is a PERRFECT example.
 

IancuRasta

New member
And also for example when you are in combat you can't use weeding ring but you can use scrolls and i would recommend to remove that aswell
 

MIDNITE

Member
Maps are one thing, imo you should be able to get away if someone is chasing you... but world bosses, thats where the focus should be.
 

Synesthesia

Active member
Maps are one thing, imo you should be able to get away if someone is chasing you... but world bosses, thats where the focus should be.
I don’t really agree, in the maps there are shamans, or other ranged classes that love to hit you with a skill and then start running away on their mount
 

Blasphem

Well-known member
It's worth keeping this post up, as it's the latest in a long series on the subject and should therefore be a priority. UP!
 
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