GHEORGHEHAGI
New member
Ano is right. -1 for Thread
On old wom2 I had the following:as i said you are just bullshitting at low lvl and you have 0 experience about highlvl and want to roll pvp things without knowing the consequences of the server 😂
yes you can see the difference between both servers after all the 110 sh!t came out like the rest of the rb kids but compare the servers now with old server at the same updates how it was. dont tell me about move and tasky with best eq they joined pvp the last months and the last GT before the server closed 😂 i mean no one of you did really pvp on the old wom at the prime time. you little kid grow up after everything got easy peasy and after i sold all my stuff and you lost everything =))))On old wom2 I had the following:
I had full 59 Acocunts including 2 Sets of wheels on 2 59 Chars including all 1 Side Alchemy Stones & the best ever set of EQ on a 59 Char on old wom.
I also had 2 110 Chars on the old Server with 2 Cl5 Wheels each (110 Schaman & 110 Ninja) as well as hand to hand experience with Move & Tasky who owned the best EQ on Wom2.
I also participated in the last 2 GT's before it closed.
Besides Wom2 I had several PvP Acc's on multiple big named Servers which I wont mention here to save us some time.
Current Wom2:
I started playing 59 and currently own the best set of 59 EQ on a warrior.
I can see the difference between both servers cause it extremly clear to see.
To tell me that I have no idea about Wom2 PvP is quite a stretch.
Not relevant to the topic but you didint have 1 item better compared to what me and Movee had, i dont even know why you mention us. You weren't even active in the PVP scene 6 months before sv closed. If you had acc, must've been trash af because u were nowhere to be seen mateyes you can see the difference between both servers after all the 110 sh!t came out like the rest of the rb kids but compare the servers now with old server at the same updates how it was. dont tell me about move and tasky with best eq they joined pvp the last months and the last GT before the server closed 😂 i mean no one of you did really pvp on the old wom at the prime time. you little kid grow up after everything got easy peasy and after i sold all my stuff and you lost everything =))))
edit: sorry about move he played with me in guild at guild tournament but after he reach the highlvl he will see its the same balance
you little kid grow up after everything got easy peasy and after i sold all my stuff and you lost
read the msg from plaq why i mentioned you lol 😂Not relevant to the topic but you didint have 1 item better compared to what me and Movee had, i dont even know why you mention us. You weren't even active in the PVP scene 6 months before sv closed. If you had acc, must've been trash af because u were nowhere to be seen mate![]()
You would die after 2-4 skills at old wom too. Did you join any Nation War or Guild Tournament in 2015/2016? If yes, what was your Name?It appears that the defense mechanics in PvP do not function the same as they do on other servers, contributing to the issue of excessive PvP damage in the game.
Having 60% sword defence only reduces the damage by 30% (50% of intended Value).
This wasn't the case on Old WoM2. I've tested it on Old wom, new Wom, official servers and other P-Servers and it never worked like this.
Basically all level ranges keep complaining about the current situation, but nothing changes. (And before you say the same phrase again: No Nemere items will not help enough either.
PvP situation in low lvl if you use full Push + Medal (you have +- 16k HP with 3/5 Max 1 vs 1 Bonuses on every single EQ piece)
- 5k Pierce hits
- 10k + Skill dmg (with the best Skill) on Physical Skills
- 4-7k Skill DMG from Magic Classes
You die with 2-4 skills. This is basically unplayable. We managed to invite over 20 people to make low lvl PvP chars and half of them quit after not being able to remotely play the game. In order to have ''fun'' we have to play without Alchemy, Push, Medals and more just to not die 2 hit.
What would I change:
Put Weapon Defences back to normal 100% effectiveness and Magic Resist to 75-80% (since you can have more magic def then on old server)
This would also fix:
- Farmers doing too much dmg for no reason
- 1 vs 1 Duells to last longer then 1 Skill Set
- Opvp playable for Close combat classes
- Making Equipment with rare Bonuses worth the investment
I assume that you mean that the dmg output should have been fixed even on old wom considering that dieing in 2-3 skills makes the pvp not enjoyable. I might show you some comparison videos but I guess, as someone said, we should leave the past behind and focus on this server.You would die after 2-4 skills at old wom too. Did you join any Nation War or Guild Tournament in 2015/2016? If yes, what was your Name?
Here you can see the best people from 2016 fighting each others. They die after 2-3 skills ,except Argus who was Top1 player with cl4-cl5 alchemy and insane items.
It was enjoyable for most of the pvp players back then. I did not meet any high lvl player who would complain about it.I assume that you mean that the dmg output should have been fixed even on old wom considering that dieing in 2-3 skills makes the pvp not enjoyable. I might show you some comparison videos but I guess, as someone said, we should leave the past behind and focus on this server.
So, regardless of how it was in the past, the suggestion seems valid to me because, from my experience, even the strongest and well-equipped characters on this server have very little resistance and this makes pvp fights extremely short and less fun.
This is a good point to be honest. Metin2 player base is mostly made of millennials players, most of which work or study and might not have the same free time they used to have in 2015.It was enjoyable for most of the pvp players back then. I did not meet any high lvl player who would complain about it.
As Ano said, with nemere items the balance will be better.
I think the biggest problem here is the big gap between the top players and casual players. The endgame should not take years to reach. Most of the people here are over 20, they don't have time to grind 12 hours a day for pvp items.
In the past we didn't know anything better because the dmg on other servers, even the official ones were high. So it was normal for us.This is a good point to be honest. Metin2 player base is mostly made of millennials players, most of which work or study and might not have the same free time they used to have in 2015.
That said, I still think that a slight increase of defence effect could be good for everybody and would not affect the strength of existing character. I mean: stronger characters would remain obviously stronger, only duels and opvp fights would last a bit longer.
Anw I think that exchanging different points of view should be always welcome and could just bring better updates.
I assure you that there is nothing personal (as dagger) in my support for the idea of increasing the effect of defences. I simply noticed that we created a pvp guild lvl 59 gathering 20 players who, after trying pvp and seeing that they die so quickly, quitted pvp. This is what I regret and would like to be improved. Even for the end game pvp the situation seems similar to me.In the past we didn't know anything better because the dmg on other servers, even the official ones were high. So it was normal for us.
If you play dagger then i can understand that you would like some changes but we must look at the whole picture. As a wom veteran you know that it takes a lot of time for this team to change anything.
You can have a better dmg balance but there are more important things to fix first.
As an example , look at the last Guild Tournament. It was easy won by old players from Hated, how can you motivate a new player to play here if he know that he will never be able to win anything big . This server is just too hard for 2024/2025.