Hello everyone,
I would like to suggest a change to the Ninja Stealth skill regarding its behavior when the character is taking damage.
Specifically, I am referring to situations involving Fire and Drake damage. Currently, Stealth remains active even while the character is being burned or damaged. This can feel inconsistent and frustrating, especially considering that other actions, such as mounting are unavailable while the character is taking damage.
For the sake of consistency and game balance, I believe Stealth should also be interrupted or disabled when the character receives damage, including damage from environmental effects such as fire or Drake attacks.
I would be interested to hear what the community thinks about this. Do you agree that Stealth should be affected by damage in the same way as other actions?
I would like to suggest a change to the Ninja Stealth skill regarding its behavior when the character is taking damage.
Specifically, I am referring to situations involving Fire and Drake damage. Currently, Stealth remains active even while the character is being burned or damaged. This can feel inconsistent and frustrating, especially considering that other actions, such as mounting are unavailable while the character is taking damage.
For the sake of consistency and game balance, I believe Stealth should also be interrupted or disabled when the character receives damage, including damage from environmental effects such as fire or Drake attacks.
I would be interested to hear what the community thinks about this. Do you agree that Stealth should be affected by damage in the same way as other actions?