TurkErkegi
Member
Hi all,
I think the Battle Pass would work better if quests were more flexible. Right now players are forced into activities they may not enjoy or be prepared for. For example, someone who has never fished or doesn’t have fishing skill ready can be required to catch high-tier fish, while a player focused on fishing might be forced into combat tasks. This can make the system feel frustrating instead of rewarding.
I have a couple of ideas that might improve it:
1. Selectable Quests
Instead of fixed quests, players could choose from a list of available tasks. For example, you might pick a certain number of quests each week or each Battle Pass stage.
This way players can focus on the activities they actually enjoy while still progressing normally.
2. Activity Point System
Another option would be replacing quests with activity points. Almost every action in the game could give activity points, with a daily cap to prevent abuse.
Example values:
If anyone has other ideas or improvements, I would like to hear them. I think a more flexible system would make the Battle Pass feel much better for different types of players.
I think the Battle Pass would work better if quests were more flexible. Right now players are forced into activities they may not enjoy or be prepared for. For example, someone who has never fished or doesn’t have fishing skill ready can be required to catch high-tier fish, while a player focused on fishing might be forced into combat tasks. This can make the system feel frustrating instead of rewarding.
I have a couple of ideas that might improve it:
1. Selectable Quests
Instead of fixed quests, players could choose from a list of available tasks. For example, you might pick a certain number of quests each week or each Battle Pass stage.
This way players can focus on the activities they actually enjoy while still progressing normally.
2. Activity Point System
Another option would be replacing quests with activity points. Almost every action in the game could give activity points, with a daily cap to prevent abuse.
Example values:
- 1 point per monster kill
- 20 points per metin
- 10 points for fishing & mining
If anyone has other ideas or improvements, I would like to hear them. I think a more flexible system would make the Battle Pass feel much better for different types of players.