DeCiMaToR
Active member
Hello everyone,
I wanted to prepare for Meley eventually, when I heard how Meley is set up.
In short, the amount of chests depends on the amount of chars in the run.
Considering that the key is very expensive, and that changer drop is very very low (which it obviously should be), the rewards for a run are pretty bad for a solo player, even if you take 4-5 chars (and who has 4-5x lv105 chars anyway, except maybe 0.1% of the players?).
I heard the only way that Meley is profitable, is having 8 chars really.
Putting aside that making 8 chars to lv105 is ridiculous, it is simply not possible to even use the chars as a solo player due to only being able to open 5 clients.
Meaning, the only people who can do meley efficiently, are people who own a 2nd PC or laptop.
That means, that to efficiently do this run, it is necessary to go around a system that was intentionally implemented to prevent opening too many clients in the first place.
Also, as mentioned before, almost nobody will ever make 8 chars to 105 for a single run anyway, meaning this run is basically non-existant for almost everyone except a handful of players, since doing it with just 2-4 chars (which is more realistic for someone to have) is entirely not worth.
It is just very sad to me, since on old WoM, Meley was my favourite run, and initially I was looking forward to doing it. And right now, it does not feel like something hard that I want to work towards (I heard the run is actually pretty easy even), but rather just a poorly thought out system that reward many (shared) accounts and additional hardware.
My suggestions would be as following:
1. Implement the regular drop system, with a fixed amount of chests, not being dependant on the amount of chars in the run. This is more fair to all players, and prevents monopolies from forming, where only a few players do the run with 8 chars and make tons of money, while the rest won't do the run at all since it is not even worth with a few chars.
2. If not, make the entry to level90 like it was on old WoM, so it is more reasonable to create enough chars
3. Going along with the 2nd suggestion, it should be possible to open 8 clients per computer, as the current system is also very unfair in this regard, so that only people who own more hardware can efficiently do the run.
The easiest fix would definitely the 1st suggestion in my eyes. I guess some other things around it would need to be adjusted on top of it, like cooldown or something.
Would like to hear some feedback from others on this matter (and not necessarily from the few priviledged people who do the run with 2 PCs and 8 chars solo atm).
I wanted to prepare for Meley eventually, when I heard how Meley is set up.
In short, the amount of chests depends on the amount of chars in the run.
Considering that the key is very expensive, and that changer drop is very very low (which it obviously should be), the rewards for a run are pretty bad for a solo player, even if you take 4-5 chars (and who has 4-5x lv105 chars anyway, except maybe 0.1% of the players?).
I heard the only way that Meley is profitable, is having 8 chars really.
Putting aside that making 8 chars to lv105 is ridiculous, it is simply not possible to even use the chars as a solo player due to only being able to open 5 clients.
Meaning, the only people who can do meley efficiently, are people who own a 2nd PC or laptop.
That means, that to efficiently do this run, it is necessary to go around a system that was intentionally implemented to prevent opening too many clients in the first place.
Also, as mentioned before, almost nobody will ever make 8 chars to 105 for a single run anyway, meaning this run is basically non-existant for almost everyone except a handful of players, since doing it with just 2-4 chars (which is more realistic for someone to have) is entirely not worth.
It is just very sad to me, since on old WoM, Meley was my favourite run, and initially I was looking forward to doing it. And right now, it does not feel like something hard that I want to work towards (I heard the run is actually pretty easy even), but rather just a poorly thought out system that reward many (shared) accounts and additional hardware.
My suggestions would be as following:
1. Implement the regular drop system, with a fixed amount of chests, not being dependant on the amount of chars in the run. This is more fair to all players, and prevents monopolies from forming, where only a few players do the run with 8 chars and make tons of money, while the rest won't do the run at all since it is not even worth with a few chars.
2. If not, make the entry to level90 like it was on old WoM, so it is more reasonable to create enough chars
3. Going along with the 2nd suggestion, it should be possible to open 8 clients per computer, as the current system is also very unfair in this regard, so that only people who own more hardware can efficiently do the run.
The easiest fix would definitely the 1st suggestion in my eyes. I guess some other things around it would need to be adjusted on top of it, like cooldown or something.
Would like to hear some feedback from others on this matter (and not necessarily from the few priviledged people who do the run with 2 PCs and 8 chars solo atm).