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Make beta stones great again

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Stforjanka

Active member
Hi.

This was supposed to be one of the council's first propositions, but since council got ditched (even thought it was going surprisingly well), I figured i'd post it here.

Long time has passed since beta got introduced, yet beta stones - whose profit is dependent on raw yang from items, has stayed the same.
It cucks new players entering beta - particularly those that can't kill bosses yet (which are cleared near instantly anyways)

My suggestion:
- make beta stones profit independent from raw yang
or
- boost the raw yang, and keep tweaking it according to yang inflation, instead of ditching it for months.

Why:
- no reason why yang profit didnt get tweak after inflation compared to months ago
- make new players able to catch up better
- remove the one-dimension bosses only gameplay, and relieve the overcrowded aspect in doing so
- bring powders back to the market (the purple stuff that hits the nose just right)

kthanksbye
 
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Exeragon105

Well-known member
it is a problem that should be either fixed by making Beta bosses less profitable to make more people farm metins or metins being more profitable so you have a choice without losing to much Yang per/h
 
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darwizzy

Active member
farming 1h beta metins with 25k damage, even more when pushes or medal or whatever is equivalent to a 20-25 minute boss spawn, worse drop from bosses would be a bad idea, better drop for metins would be good maybe, i know i'm gonna get hate for this but easiest solution is to make bosses spawn every 2 hours (and also increase metins drop a little)
 

Jeko

New member
I would also have some ideas to make metin stones farming more enjoyable.
First of all maybe some side drop events could be implemented like in the official servers 4h a day or something where you could drop the items market sometimes lacks like hermit's advice, exorcism scroll, heavenly peach or things like this, you name it. IMO this should increase the interest of metinstones farming
Second of all why not double drop a few hours a month, but makes sure it doesnt work on chaoses tho. :ROFLMAO::ROFLMAO:
 

7even

Member
it is a problem that should be either fixed by making Beta bosses less profitable to make more people farm metins or metins being more profitable so you have a choice without losing to much Yang per/h
Yea make beta bosses less profitable make stones as same as them with 1 kkk invest in acc and on bosses with 200 kkk invest made them even 😂
 

Exeragon105

Well-known member
Yea make beta bosses less profitable make stones as same as them with 1 kkk invest in acc and on bosses with 200 kkk invest made them even 😂
Ngl atm it feels like farming metins is not even doable vanjariel dies sometimes from metins of gloom with almost perfect gear and alchemy, before this patch all was good now its like i just entered beta 😂
 

darwizzy

Active member
an idea would be also to make colored piece of crafting powder (leave the normal ones to the bosses since 90% of normal crafting powders come from there anyway) and and piece of purple crafting powder to vanity, piece of red crafting powder to ember and so on (as a guaranteed drop ofc or better than it is now, if 1/5 metins drop piece of powder it doesnt really help)
 

Zwierz

Member
+1 I recently discussed it with my friends that farming beta metins is now just a chore when you need to get a battlepass. It is incomprehensible that despite the time when the yang value dropped beta, the stones did not get a better drop.
 

CezanWarrior

New member
+1, I just started farming on the beta map but I'm disappointed. I was making 100kk per hour in the valley. Unfortunately, as a 95 warrior I cannot earn an income worth this investment here.
 
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Kasuiton

Active member
+1
Idk if l am only with crap lost page drop too? I cant make for my own runs
Drop was good like 5,6 days ago
 

Tasky

Well-known member
Sales should be increased by 20%. If the average farmer used to make 70-75 cash per hour he should now be making MINIMUM 84 - 90kk cash.
 

MilloniK

New member
Huge +1, actually beta maps are worth only for bosses when there are no hated or col ready to kill you :D (so never). My red forest farmer can make more money per hour and it's pretty strange as i need 80-100kk per upgrade for beta items.
I think a good choice will be to increase the amount of yang selling or, i don't know, just more changers/ingots.
 
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