Today’s kingdom battle once again clearly highlighted the existing balance issues between the factions.
On one side, there were numerous level 105 players from the blue kingdom, while the red kingdom was represented by only a few players in the 75–92 range, along with a handful of yellow players. There was no sign of a fair fight.
Since the introduction of world bosses, a clear trend has emerged: many low-level players have moved to the red kingdom to farm the Witch. At the same time, high-level players have almost entirely concentrated in the blue kingdom, as the two other world bosses are available there.
Currently, several large blue guilds dominate the scene and share these bosses among themselves without any meaningful competition.
This situation will inevitably lead to the remaining players also switching to the blue kingdom over time, just to get a share of the rewards.
As a result, the imbalance between the factions continues to worsen.
In my opinion, adjustments to the world bosses are long overdue. The Dragon in particular, which offers the best drops, should not be defeatable within just a few minutes. Changes are urgently needed here to ensure both fair competition and long-term game balance.
On one side, there were numerous level 105 players from the blue kingdom, while the red kingdom was represented by only a few players in the 75–92 range, along with a handful of yellow players. There was no sign of a fair fight.
Since the introduction of world bosses, a clear trend has emerged: many low-level players have moved to the red kingdom to farm the Witch. At the same time, high-level players have almost entirely concentrated in the blue kingdom, as the two other world bosses are available there.
Currently, several large blue guilds dominate the scene and share these bosses among themselves without any meaningful competition.
This situation will inevitably lead to the remaining players also switching to the blue kingdom over time, just to get a share of the rewards.
As a result, the imbalance between the factions continues to worsen.
In my opinion, adjustments to the world bosses are long overdue. The Dragon in particular, which offers the best drops, should not be defeatable within just a few minutes. Changes are urgently needed here to ensure both fair competition and long-term game balance.
