SnipeSura
New member
As we are all aware we have a several amount of Dungeons and currently 2 maps that have a Cooldown system in-game, also that there is a progressive loot system implemented for several dungeons as well.
My suggestion is the following:
Implement a System in-game that will show you visually the following:
-Number of times you've completed that specific Dungeon
-Cooldown Tracker for that Specific Dungeon/Map
-Current Tier of Progressive loot for that Specific Dungeon (if the system applies to it)
For example: How many times you've Completed Naaga Dungeon, and what Current Tier of progressive loot you have, in addition also showing how much time you have left, before you can enter that Dungeon again.
The same can be applied to all dungeons even if they don't have progressive loot.
Having an in-game system where you can just open up and see how much time you have exactly left before you enter that Dungeon is something that would benefit everyone.
This can also work even for Helia as well just for the cooldown timer.
I see this as beneficial to have in-game, as it could also bring a visual overview of what Dungeons are currently available to do and complete, and are the requirements to enter them (even tho they're already mentioned inside of the In-game Wiki), but the Cooldown tracker would help alot in my opinion, because for example If i want to enter Helia again, I'd have to physically teleport there see what is my CD timer, or just write down the timer every time I finish with Helia.
My suggestion is the following:
Implement a System in-game that will show you visually the following:
-Number of times you've completed that specific Dungeon
-Cooldown Tracker for that Specific Dungeon/Map
-Current Tier of Progressive loot for that Specific Dungeon (if the system applies to it)
For example: How many times you've Completed Naaga Dungeon, and what Current Tier of progressive loot you have, in addition also showing how much time you have left, before you can enter that Dungeon again.
The same can be applied to all dungeons even if they don't have progressive loot.
Having an in-game system where you can just open up and see how much time you have exactly left before you enter that Dungeon is something that would benefit everyone.
This can also work even for Helia as well just for the cooldown timer.
I see this as beneficial to have in-game, as it could also bring a visual overview of what Dungeons are currently available to do and complete, and are the requirements to enter them (even tho they're already mentioned inside of the In-game Wiki), but the Cooldown tracker would help alot in my opinion, because for example If i want to enter Helia again, I'd have to physically teleport there see what is my CD timer, or just write down the timer every time I finish with Helia.