Exeragon105
Well-known member
With the recent poly changes, farming as a Ninja has become extremely difficult and causes a significant loss of tempo. The main issue is that Ninjas still use their ranged dagger-throwing animation from mount, which makes it very hard to farm Metin Stones efficiently.
Currently, when farming, all nearby monsters cluster close to the player, but the dagger-throw animation targets at range, leaving close enemies unharmed. This results in the Ninja taking heavy damage and often dying before clearing the mobs, especially now that poly farming is less viable.
Proposed Solution:
Change the mounted dagger attack animation to use a 1-handed sword style melee animation instead of the current ranged throwing motion. This would allow Ninjas to effectively hit nearby monsters when farming Metin Stones, making them more viable and competitive after the recent changes.
Why this matters even more now:
With the latest update, Metin Stones have less dagger resistance, which should naturally make Ninjas stronger for farming. It would be a pity if they still had to switch to 1-handed swords to be effective, since that would make them worse than classes like Sura for this purpose. Let Ninjas benefit from the dagger resistance change without forcing them into a weapon swap that undermines their identity and role.
This adjustment would:
Allow Ninjas to clear close-range mobs instead of missing them with ranged throws.
Let them take advantage of the reduced dagger resistance on Metin Stones.
Keep them competitive in farming efficiency without overshadowing other classes.
Reduce unnecessary deaths caused by being surrounded while locked into a ranged attack pattern.
Overall, this small change would significantly improve Ninja farming without unbalancing PvP or other aspects of gameplay.
Currently, when farming, all nearby monsters cluster close to the player, but the dagger-throw animation targets at range, leaving close enemies unharmed. This results in the Ninja taking heavy damage and often dying before clearing the mobs, especially now that poly farming is less viable.
Proposed Solution:
Change the mounted dagger attack animation to use a 1-handed sword style melee animation instead of the current ranged throwing motion. This would allow Ninjas to effectively hit nearby monsters when farming Metin Stones, making them more viable and competitive after the recent changes.
Why this matters even more now:
With the latest update, Metin Stones have less dagger resistance, which should naturally make Ninjas stronger for farming. It would be a pity if they still had to switch to 1-handed swords to be effective, since that would make them worse than classes like Sura for this purpose. Let Ninjas benefit from the dagger resistance change without forcing them into a weapon swap that undermines their identity and role.
This adjustment would:
Allow Ninjas to clear close-range mobs instead of missing them with ranged throws.
Let them take advantage of the reduced dagger resistance on Metin Stones.
Keep them competitive in farming efficiency without overshadowing other classes.
Reduce unnecessary deaths caused by being surrounded while locked into a ranged attack pattern.
Overall, this small change would significantly improve Ninja farming without unbalancing PvP or other aspects of gameplay.