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Accepted Worldboss Feedback

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PlaQ

Well-known member
• Ice Witch:
– Needs an HP nerf and a significant size increase. Currently, it's too tanky, especially when PvP is involved. As a result, kingdoms end up sharing the boss, which defeats the original intention.
– Reduce the required number of kills from 40 to something more reasonable, like 20.
– Consider slightly reducing the PvP damage reduction from 50% to 30%.

• Wobba:
– The best-designed of the three World Bosses — solid mechanics and overall very very good feeling. best Worldboss System I have played so far - well done
– As a small tweak, you might reduce the PvP damage reduction from 50% to 30%.

• Red Dragon:
– Misses the mark as a World Boss.
– The burn damage is too punishing — PvP characters die almost instantly from it.
– The burn effect makes any PvP impossible, as players die while trying to get up, and the added death timer turns it into a frustrating experience.
 

Essence

Administrator
Staff member
Hi,

Thank you for your suggestion(s) and feedback, it's much appreciated. We’ve already increased PvP damage in the latest patch, and we appreciate you noticing. Regarding the Ice Witch, we do plan to make her bigger. We will also reduce the burn damage from Red Dragon. As for your point about kills, we’ll definitely take it into consideration for future updates but I cannot provide a decision right now.

Warm regards,
Essence.
 
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