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Questions about Alchemy

mayki

New member
Hello,
can somebody tell me best alchemy bonuses for PVM? It is a little bit different here than on official server, so any suggestions what i need to get for my warrior aura. :)
 

Legion

New member
Ruby
- CL 1 Attack Value + Average; or
- CL 2 Average + Pierce Boost

Diamond
-CL 1/3 Critical Boost + Metins

Garnet (optional)
-CL1/2 Monster

Jade (optional)
-CL1/2 HP + Crit

Sapphire (optional)
-CL 1 Boss
 

DeCiMaToR

Active member
My advice would be sticking to only Ruby and maybe Diamond in lower level.
Main reason is simply the expensive refill. Each alchemy stone that you have active while farming is an additional ~4-5kk / hour expense (1/4 of a Time Elixir (M)). Also, in lower level it really is not necessary to have any alchemy, so the small value you get from let's say 5 crit in jade or 3 mob in garnet does not warrant the high amount of refill costs in my eyes.

So, my personal advice:
First, go for a CL1 ruby avg / atk when you can afford it and don't have other big priorities. Then, stick with it for a while.
Maybe get a diamond, it is debatable if the extra dmg is worth it, but it is reasonable.
Once you get to red forest, an argument can be made for a garnet, since as a warrior, it can be rather tough, and the garnet has the perfect red forest kit: Hp + earth res + magic res + mob.
So, a garnet for red forest - while not necessary with the right equip - is still a reasonable investment.
Once you then push to beta (lv90 maps), the gamechanger alchemy is onyx, as you can get pierce resistance (and arrow dodge) on there. Pierce resistance here is the important bonus, which helps a ton at the metins there.

And later on, mainly for runs, you can invest into jade for hp and a bit more dmg from crit, or a sapphire with bosses (or a diamond if you didnt get one before).
 

Cluss

Active member
everything what the others already said +1, except the jade
a Body warrior with hp+hp absorb jade, + then with a lot of more hp absorb in eq, is like a weapon sura
I use hp+absorb on my warrior and its a gamechanger, you can reach 100% crit easier with the beta weapons,
but having some crit less in lower lvl for way better survivabilty is peak, it helps you everywhere
Cheers
 

DeCiMaToR

Active member
everything what the others already said +1, except the jade
a Body warrior with hp+hp absorb jade, + then with a lot of more hp absorb in eq, is like a weapon sura
I use hp+absorb on my warrior and its a gamechanger, you can reach 100% crit easier with the beta weapons,
but having some crit less in lower lvl for way better survivabilty is peak, it helps you everywhere
Cheers
Fair point actually, I never saw it as necessary but I can imagine it helping for sure!
 

Moozak

Member
In my opinion if you plan to stay bellow lv 90 for a while skip cl1s entirely and go for cl3s

What decimator said is very true
A 10% increase in damage isnt worth 15kk / hour

But with cl3s you are looking at about a 20% which for the same refill cost could be a game changer sometimes
 

DeCiMaToR

Active member
In my opinion if you plan to stay bellow lv 90 for a while skip cl1s entirely and go for cl3s

What decimator said is very true
A 10% increase in damage isnt worth 15kk / hour

But with cl3s you are looking at about a 20% which for the same refill cost could be a game changer sometimes
Sorry but I have to disagree on that, no hard feelings <3

Hear me out:
If CL1s make 10% diff (not sure if they do, but let's go with that number), then CL3s would be only around 13-14%. Because on ruby for example, it changes from 5% avg to 7% -> 40% more (not sure about Atk, I think it is even less than 40%), on diamond 2% to 3% and 3% to 4%, so thats 33% and 50% more, garnet would only be 1% mob more from 3 to 4, so 33% there as well.
All that while CL3s are incredibly expensive, compared to CL1s.

While getting a CL1 makes a noticable difference and is affordable, anything after CL1 is incredibly low value for the money spent, so I would not advise upgrading any alchemy for a loong time. Also, CL1 alchemy is enough for clearing every pvm content in the game.
Higher CLs provide more comfort and damage, of course, but again, with an insanely low value for the money spent. You could improve your entire equipment 2 times over before it makes sense to improve the alchemy, objectively speaking.
 

NotSarcastic

New member
Sorry but I have to disagree on that, no hard feelings <3

Hear me out:
If CL1s make 10% diff (not sure if they do, but let's go with that number), then CL3s would be only around 13-14%. Because on ruby for example, it changes from 5% avg to 7% -> 40% more (not sure about Atk, I think it is even less than 40%), on diamond 2% to 3% and 3% to 4%, so thats 33% and 50% more, garnet would only be 1% mob more from 3 to 4, so 33% there as well.
All that while CL3s are incredibly expensive, compared to CL1s.

While getting a CL1 makes a noticable difference and is affordable, anything after CL1 is incredibly low value for the money spent, so I would not advise upgrading any alchemy for a loong time. Also, CL1 alchemy is enough for clearing every pvm content in the game.
Higher CLs provide more comfort and damage, of course, but again, with an insanely low value for the money spent. You could improve your entire equipment 2 times over before it makes sense to improve the alchemy, objectively speaking.
💯
 

Spongetr

New member
I didn’t expect the difference between CL1 and CL3 to be this small. I don’t want to level my character from 75 up to around 90–100 without getting a CL3–4 set, but as it seems, that investment might not be worth it.
 

DeCiMaToR

Active member
I didn’t expect the difference between CL1 and CL3 to be this small. I don’t want to level my character from 75 up to around 90–100 without getting a CL3–4 set, but as it seems, that investment might not be worth it.
I would just recommend to evaluate your options, and what gives you most value for the money spent.
There can be situations, where a certain alchemy can make sense to get. Especially on only CL3, something like an onyx or garnet is more affordable than let's say a ruby, and it can be argued that at a certain point this upgrade to get +2% earth, +1% mob, +2% magic and some hp (compared to CL1) is worth the money spent.
But first check other options. For example, if your bracelet has only 20 drop 10 earth, getting a 20 drop 15 earth bracelet will have more value of course. I think you get my point. :)
 
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