One of the best parts of an MMORPG, at least for me, is that sense of exploration and discovery. When everything is marked and spoon fed to players, it starts to take away that core experience. Figuring out where bosses spawn through exploration, asking around, or getting tips from other players creates natural interaction and a real feeling of achievement when you find one ( Lets say there is even a timer if its dead or not on the minimap) . It also gives the community a reason to talk and share info, which is something I feel a lot of newer games are missing.
Adding map icons for boss spawns feels like another step toward the more “newschool” direction, where everything is streamlined and optimized, but the mystery and community engagement suffer for it.
That’s just my take, though. I’d rather see players earn knowledge, not have it marked on a map from day one. Curious what others think