PATCH 2.0.2.5
Patch 2.0.2.5 brings several quality-of-life and interface improvements, updates to dungeon-related systems, new convenience features and a range of bug fixes across the game.New Features
Shop Search
- Reworked the Shop Search UI with a cleaner layout and improved item slots.
- Added helpful tooltips throughout the interface.
- Added a Ctrl + Shift + Left Click shortcut to quickly add items from your inventory to the search.
- Added Saved Searches, allowing you to give searches custom names and quickly reload your favorite items and search settings.
Lock Resolution
- Added an option to prevent accidental resizing of the game window.
- Resolution can still be changed normally through Game Settings.
- The Lock Resolution setting is saved between sessions.
Improvements
Inventory
- Improved the inventory sidebar design.
Private Messages
- Improved private message feedback when a player changes channels.
Quest Dialogue
- Improved the quest dialogue overlay.
- Replaced the old black bars with a cleaner, semi-transparent design.
Dungeon Manager
- Improved the Dungeon Manager popup design.
- Hover over required items to view additional details.
- Click an item's name or slot to open its wiki page.
Bug Fixes
Aqua Dragon
- Fixed an issue where the Aqua Dragon boss did not correctly display colored Critical and Pierce damage numbers.
Multi-Farm Block
- Fixed an issue where a player disconnecting during a warp could remain stuck in the farmer list, preventing other players on the same PC from joining.
- Stuck farmer slots are now cleared automatically after a set amount of time.
Dojang
- Fixed repeated “PvP Protection activated” notifications after teleporting to Dojang.
- Improved tournament stability to help prevent unexpected disconnects during matches.
Guild Lands
- Fixed an issue where Land Agents would not respawn after a guild failed to pay its rent.
Blazing Purgatory
- Fixed an issue that could cause a room in Blazing Purgatory to complete unexpectedly.
Hairstyles
- Fixed an issue where some hairstyles could stretch into long spikes when other players were viewed from a distance.
Treasure Maps
- Fixed an issue where the treasure chest would sometimes fail to appear after defeating the boss in the treasure room.
- The chest will now always spawn once the boss has been defeated.
Dungeons
- Fixed an issue where players could occasionally remain stuck inside a dungeon after it ended.
- When a dungeon ends, all players are now returned to the dungeon entrance or their previous location.
Thank you for your continued feedback, and enjoy the update,
WoM2 Team.