Dear players,
Happy Anniversary, everyone! Thank you for being part of our journey and supporting the server throughout the years. To celebrate, we’re bringing a new update along with several improvements and additions. Besides that, enjoy the bundle of surprise events happening this Friday, Saturday and Sunday; we've got a bunch, so make sure you're online!
Here are the latest changes:
Guild Systems
- Added Guild War System – PvM Race
Stage one features corridor-based progression with class-bound Metin Stones that respawn multiple times and require correct class assignment to destroy. Stage two introduces four class-specific zones, each containing a sequence of bosses that must be defeated in order, with damage restricted to the assigned class. Stage three is a final boss encounter with multiple phases, where class-bound objectives must be cleared to remove boss immunity. Gates can only be opened by the Scout and remain active for a limited time, requiring precise timing and coordination. If a player disconnects, they can rejoin, but progression may be blocked until all team members are present.
The first guild to defeat the final boss wins; if time expires, the match ends in a draw. More information in-game.
Battle Pass
- Completed missions now change color in the progress bar and UI, making them easier to identify.
- Fixed an issue where the Flame King mission did not count for players at level fifty due to level differences.
UI & Quality of Life
- Added the Vote for Buff button in-game when eligible to vote for the server.
- Minimap: Flower entities now use a clearer color, making them easier to spot.
- Channel Switch: Tooltip expanded to clarify which channel you were previously on.
- Removed the summoning restriction around Red Dragon's portal in Fireland.
- Character Selection Improvements:
- Character creation and deletion now provide clearer error messages.
- Messages now explain specific failure reasons (level restrictions, guild leadership, bound items, marriage status, or cooldowns).
Inventory Improvements
- Inventory UI refreshed.
- Added sidebar buttons for:
- Search
- Auto-stack
- Slot locking
- Added Slot Locking Feature:
- Allows selecting and locking specific inventory slots.
- Prevents items from moving when using Sort or Stack.
- Locked slots are clearly highlighted with different colors.
- Configuration is saved per character.
Combat & Systems
- DPS meter now updates correctly when switching targets.
- Improved DPS alignment in PvP instances.
Fixes
- Fixed a rare issue where quickslots could reset after warping.
- Fixed an issue where World Boss Ranking entries were sometimes not visible.
- Fixed incorrect tooltips in the Cube window (e.g. showing scroll/map instead of item tooltips).
- Fixed an issue where opening the chat log window would hide normal chat messages.
Ranking System Improvements
- Added search feature:
- Quickly find any player or guild across all ranking categories.
- Results are auto-focused and highlighted.
- Player names in rankings are now clickable (opens whisper instantly).
- Dungeon Rankings update:
- Now track Completion Count alongside best time.
- Existing entries start at one; all future runs are counted automatically.
- UI improvements:
- Fixed button states during cooldowns for smoother interaction.
Wiki Changes
As promised, we’ve started updating the Wiki. We previously opened a thread where you can share what you’d like to see added, feel free to check it out.Below are the latest changes.
- Added all items from Deceitful Forest to the Wiki.
- Improved the structure and order of dungeons, events, systems, and guides for better progression and readability.
- Added a “Last Updated” line at the end of every page.
- All updates are currently available only in English; other languages will be added in future patches.
Dungeons
- Added required Resistances and Strong Against information.
- Added notes about the rejoin function.
- Clarified whether dungeons require one key per group or per player.
- Added System-Tier information for Naaga, Demon Tower, and Meley’s Lair.
- Removed outdated notes from the Blue Death page.
Events
- Nation War: Updated with the latest points system mechanics (Patch 2.0.0.4).
- Dojang: Added information about the Participation Potion.
Systems
- Added seven new systems: Hand-Up Questline, Lost King Treasury Maps, Mission Books, Biologist Research, Horse, Skills, Crafting.
- Battle Pass: Added note that the minimum level requirement is level 30.
- Energy System: Added visuals for the Removal Option (Chapter 4).
- World Bosses: Added PvP zone information and previous patch updates.
- Party: Updated values and added missing details.
- Costumes: Updated bonuses section with the Christmas 2025 system.
- Refine Skill: Added visuals for skill information and Soon’s Exchange.
- Leader Skill: Added book images for Charisma and Inspiration.
- Advanced Mining: Added Pickaxe Infusion section.
- Fishing: Added Angling Arsenal section and updated information.
- Alchemy: Added third alchemy page and included maximum values for all stone bonuses (CL one to CL five).
- Guild: Added Potion Maker, Potion Details, Potion Usage Guidelines, and PvM Guild Tournament sections.
Guides
- Removed Kirin Horse guide (merged into Horse system).
- Maps & Walkthrough: Added Ochao Temple and Enchanted Forest.
- Leveling Guide: Updated Phase seven with Chapter four content.
Essence.
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