Ah yes. What a game this would be if only one class dominated PvM exclusively with others not having any competitive edge over it…
Never mind, seems like everyone conveniently has forgotten that this was exactly the same case with Warriors for two years. The class was completely untouchable in terms of its PvM performance and most of You didn’t blink an eye, even when warriors (who were already the strongest class) received further Berserk buffs.
Just because someone was clever enough to figure this out, and it wasn’t You, it doesn’t mean it has to be nerfed. Just because You’ve invested into warriors and it turned out someone can outperform You, and You don’t like feel investing money and time into a new class, doesn’t mean Your point is valid. May I remind You, that this server faced that once before with Sura, and everyone who at the time has made a high level Sura had to start over because as it turned out, the class is like warrior, but with a healthy dose of autism.
And to top it all off, whoever plays mage or sura cannot do anything about warriors. You can throw a rapture and if it succeeds, that’s Your best case scenario. That’s it.
With ninjas there are things You can do, such as braking the Polly, which is incredibly easy. I won’t get into the details on approaching the ninjas in the most annoying way, but there are methods. So at the very least, ninjas can be significantly set back. I mean, if You brake his marble at an inconvenient moment, you legit delete 20kk of profit just like that.
Now in regards to the balance itself:
Although ninja has an enormous damage on Polly, it’s not all sunshine and rainbows. It faces a completely different set of threats and issues:
- unavailable gear which is always a problem, especially now with higher demand
- metins bugging/server lag/ purposely created by wom staff (as confirmed by Amun who calls it more “dramatic”), where a stone will remain at 0% with all the spawned mobs hitting Your 0 defence ninja (ninja doesn’t get armour from items, only alchemy and spirit stones)
- complete lack of mobility forcing You to dual box way more effectively than any other class, as You are completely reliant on Your mage.
- the gameplay is just 10 times more attentive than warrior because of these issues. Doesn’t matter how good Your gear is, You will die if You don’t pay attention on higher level metins.
The overall risk factor is significantly higher and therefore higher rewards are completely valid. Not to mention that a competitive, well developed warrior is not much behind in terms of its performance. Yes, ninja packs a way bigger single hit punch, but warriors animation bonded with attack speed allows it to almost catch up. Can’t speak for Beta, but in Helia and below a fully developed warrior doesn’t struggle to keep the pace and given how much more expensive ninja is to play, I would say that slightly quicker clear is reasonable.
Now regarding the argument that Ninja is broken because it doesn't have to develop it's mount:
Who cares? This is a hard PvM server, You have been here for months, if not years. You know that doing a full 100 lv mount is couple of days job + roughly 2kkk investment. That's nothing in a long run. You do it once and never look back. It's only an obstacle for new players, and these players can't play ninja anyways because Poly P will take weeks, if not longer. At the same time an experienced level 60 farmer on Ninja will ruin their day just as much as an experienced lv 60 warrior. Actually warrior will be probably more annoying than the ninja, because he can come and KS You xD
Either way, I am not a staff member but If I were, I would not look at this post seriously unless You also ask for a warrior nerf. I don't see why the server should be monopolized by one class and having a strong ninja is more fun for the game, as it creates a wider spectrum of useful playstyles that actually have utility. If Ninja gets a nerf, so should the warrior to give other classes a competetive chance.