Drobecek
Member
first things first: multifarm is a useful tool and I am not saying it should be removed
current state: You can exp up to 5 accounts at once and farm with 2
Situation:
You start farming with:
Option 1: 1 attack chars + 2 mages (dragon and healer buff) = 1 drop 2+ buffs =3 total =should be all right
Option 2: 2 attacks chars+ each have mage = 2 drops 2 buffs = 4 total = should be all right
The problem: it works ONLY until you: teleport with the mage, or change ch - simply if you do something with the mages it gets bugged, and to farm again WITH drop you have to restart all clients... even if they are not killing mobs or anything just teleporting, changing channels and giving buffs... this is NOT OK the multifarm should be triggered only if the mages would kill something if there are not hitting it shouldn't
i hear all day on guild dc calls that their drops got bugged again and again, to me it is a big problem and probably easy to solve
So the suggestion is the following: remove: some triggers of multifarm: teleportation, change the channel, restart here, restart in town
keep: if that account hits
current state: You can exp up to 5 accounts at once and farm with 2
Situation:
You start farming with:
Option 1: 1 attack chars + 2 mages (dragon and healer buff) = 1 drop 2+ buffs =3 total =should be all right
Option 2: 2 attacks chars+ each have mage = 2 drops 2 buffs = 4 total = should be all right
The problem: it works ONLY until you: teleport with the mage, or change ch - simply if you do something with the mages it gets bugged, and to farm again WITH drop you have to restart all clients... even if they are not killing mobs or anything just teleporting, changing channels and giving buffs... this is NOT OK the multifarm should be triggered only if the mages would kill something if there are not hitting it shouldn't
i hear all day on guild dc calls that their drops got bugged again and again, to me it is a big problem and probably easy to solve
So the suggestion is the following: remove: some triggers of multifarm: teleportation, change the channel, restart here, restart in town
keep: if that account hits