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Deleted member 2771
Guest
As the title says, make the forest changer better. Doesn't make any sense that you can use this only on high level exclusive forest items and for it to be worse then a green changer. Also crafting 25 pieces requires 50 Normal Changers and 50 Green Changers(not even 1 to 1 ratio) , i don't know who did the math there but if you combine those two it should give something better not something worse. Drop for these guys also feels extremely low.
Just make them better, when more players start moving into forest, i cant even imagine what will happen to the market and how bad its gonna be. Players will dump greens and normal changers to craft this just to not get anything out of them. Im guessing you already know how supply and demand goes, if 10 players want to craft 400 Forest Changers the market will get empty and after that you know what comes, its not gonna be 4kk per changer is gonna be 10kk. On top of all of this you can get special bonuses on these items besides the normal bonuses, good luck with that.
Whatever you do fix it somehow, here's a couple options:
- Increase their drop
- Make them like normal changers or maybe even slightly better
- Reduce the crafting needed, make it a 1 to 1 ratio at least
P.S people already dumped a lot to switch with these changers and got nothing or max 1 bonus so even if you implement this i dont know how you will compensate them, so maybe players can write their opinions and some extra suggestions that can benefit everyone
Just make them better, when more players start moving into forest, i cant even imagine what will happen to the market and how bad its gonna be. Players will dump greens and normal changers to craft this just to not get anything out of them. Im guessing you already know how supply and demand goes, if 10 players want to craft 400 Forest Changers the market will get empty and after that you know what comes, its not gonna be 4kk per changer is gonna be 10kk. On top of all of this you can get special bonuses on these items besides the normal bonuses, good luck with that.
Whatever you do fix it somehow, here's a couple options:
- Increase their drop
- Make them like normal changers or maybe even slightly better
- Reduce the crafting needed, make it a 1 to 1 ratio at least
P.S people already dumped a lot to switch with these changers and got nothing or max 1 bonus so even if you implement this i dont know how you will compensate them, so maybe players can write their opinions and some extra suggestions that can benefit everyone