Hello,
So, probably you may know already, there are players who are willing to spend 25hours per day only for mining.
This thing (he is not a human) is ruining all the mining market, without leaving some space for other players.
I am asking now, what to do, or how can we compete with 600k mined ores per week, for only one player?
A good way of doing things right, could be to limit the mined ores per ip-per day. In this way, anyone with a pickaxe could take it and do some yang. We could also avoid the over-saturation of refined ores.
EDIT: Even an account based limit would work. It would make those try-harders to actually try harder and have to read mining books on different characters.
So, probably you may know already, there are players who are willing to spend 25hours per day only for mining.
This thing (he is not a human) is ruining all the mining market, without leaving some space for other players.
I am asking now, what to do, or how can we compete with 600k mined ores per week, for only one player?
A good way of doing things right, could be to limit the mined ores per ip-per day. In this way, anyone with a pickaxe could take it and do some yang. We could also avoid the over-saturation of refined ores.
EDIT: Even an account based limit would work. It would make those try-harders to actually try harder and have to read mining books on different characters.
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