Benjea
New member
Hi everyone,
I’d like to share a quick quality of life suggestion for the inventory and item interaction system.
Current Feature Feedback
Currently, when dealing with large quantities of stackable container items (such as cores, boxes, or clams), players have to open them manually one by one. If you accumulate hundreds or thousands of these items, clicking them individually becomes incredibly tedious, time-consuming, and puts unnecessary strain on the player's hand.The Suggestion
I suggest introducing a "Bulk Open" feature for stackable reward items. When interacting with a stack of items, players should have an option to open multiple quantities at once.Ideally, this could be implemented via a small dropdown or context menu allowing players to instantly open preset amounts like 10, 25, 50, or 100 items with a single click, or by adding an "Open All" option.
Impact on the Game
This change would be purely a quality-of-life improvement and would heavily improve the user experience:- Reduced Physical Strain: It eliminates the need for tedious macro-like clicking, saving players from potential wrist fatigue.
- Time-Saving: Players can spend less time managing inventory clutter and more time actually playing the active parts of the game.
- Balanced: It doesn't change the drop rates, economy, or RNG of the items themselves; it simply modernizes the UI to handle large stacks more efficiently.