DeCiMaToR
Active member
Hello everyone!
First off, I want to clarify that this thread is not supposed to attack any team members, but instead is merely meant to voice my concerns and to give some constructive criticism.
The topics I want to discuss are mainly the state of suggestions, patches in general and communication.
Suggestions
I like the fact that the team is collecting suggestions from the playerbase, and it is obvious that many, or even most suggestions will not be implemented. That is totally fine, of course.
However, my main concern is the very slow response rate of the team, both regarding reviewing suggestions, as well as implementing accepted ones.
There have been over 1 entire page of suggestions piling up over the past month, with vivid discussions going on, but only very few of them even got acknowledged by the team.
I am aware that they are still being watched, even with no direct response, but it does not really feel engaging when you see many unanswered suggestions, especially when they have been made weeks ago.
I think this goes hand in hand with there being suggestions that have been accepted almost half a year ago, (even ones that should be rather simple to implement) yet still not being live.
My conclusion here is, that the team simply does not have the capacity to deal with all the suggestions, so more of the newer ones get rejected or don't get properly reviewed at all.
This sadly leads to frustration, and also my second point:
Communication
It is one thing having to wait on suggestions, new content, patch notes etc. being implemented, but it is a whole different thing when you don't even know what you are waiting for, and/or when or even if it is coming.
One example: I recently opened a suggestion about something that already has been accepted, simply because I was certain it has been entirely forgotten about.
The reply was that it will be implemented, but there are currently higher priorities.
Besides the fact that the original suggestion has been accepted in July and it definitely should have made its way into the game months ago already, I am way more content about at least knowing the team has not forgotten about it.
In my opinion, communication is one of the biggest weak points, as the playerbase currently feels not included, nor cared for, and generally distant.
Acknowledging player concerns, creating road maps, sharing progress on patches, suggestions and updates would not be a lot of work for the team, but would make a huge difference for the players.
Conclusion
As already mentioned before, I think a lot comes down to the limited capacity of the development team.
I feel like it would massively improve the server, if the team had 1-2 more developers, so that suggestions can be implemented more quickly, bugs being prevented through crosschecking, or at least being addressed more efficiently, and updates, events etc. being more polished when getting released.
This would drastically increase player satisfaction, which leads to more players joining, and most importantly, staying on the server.
The same goes for the aforementioned communication, both within the team and between the team and the players.
Please feel free to give your input on the matter, or share ideas. We all want WoM to thrive after all!
First off, I want to clarify that this thread is not supposed to attack any team members, but instead is merely meant to voice my concerns and to give some constructive criticism.
The topics I want to discuss are mainly the state of suggestions, patches in general and communication.
Suggestions
I like the fact that the team is collecting suggestions from the playerbase, and it is obvious that many, or even most suggestions will not be implemented. That is totally fine, of course.
However, my main concern is the very slow response rate of the team, both regarding reviewing suggestions, as well as implementing accepted ones.
There have been over 1 entire page of suggestions piling up over the past month, with vivid discussions going on, but only very few of them even got acknowledged by the team.
I am aware that they are still being watched, even with no direct response, but it does not really feel engaging when you see many unanswered suggestions, especially when they have been made weeks ago.
I think this goes hand in hand with there being suggestions that have been accepted almost half a year ago, (even ones that should be rather simple to implement) yet still not being live.
My conclusion here is, that the team simply does not have the capacity to deal with all the suggestions, so more of the newer ones get rejected or don't get properly reviewed at all.
This sadly leads to frustration, and also my second point:
Communication
It is one thing having to wait on suggestions, new content, patch notes etc. being implemented, but it is a whole different thing when you don't even know what you are waiting for, and/or when or even if it is coming.
One example: I recently opened a suggestion about something that already has been accepted, simply because I was certain it has been entirely forgotten about.
The reply was that it will be implemented, but there are currently higher priorities.
Besides the fact that the original suggestion has been accepted in July and it definitely should have made its way into the game months ago already, I am way more content about at least knowing the team has not forgotten about it.
In my opinion, communication is one of the biggest weak points, as the playerbase currently feels not included, nor cared for, and generally distant.
Acknowledging player concerns, creating road maps, sharing progress on patches, suggestions and updates would not be a lot of work for the team, but would make a huge difference for the players.
Conclusion
As already mentioned before, I think a lot comes down to the limited capacity of the development team.
I feel like it would massively improve the server, if the team had 1-2 more developers, so that suggestions can be implemented more quickly, bugs being prevented through crosschecking, or at least being addressed more efficiently, and updates, events etc. being more polished when getting released.
This would drastically increase player satisfaction, which leads to more players joining, and most importantly, staying on the server.
The same goes for the aforementioned communication, both within the team and between the team and the players.
Please feel free to give your input on the matter, or share ideas. We all want WoM to thrive after all!