These implementations were suggested by me on an Older well known Server (some may recognise which one) with huge success.
Implement streamlined Push & regulate the use of it:
- Make Push more accessible (especially Dews) since its balanced around it
- Change Fishes into PvM Push only
- Change Hero Medals, Witchers coin and similar push into PvM only.
Make PvP Events more usefull for the actuall people that attend it & regulate them:
Nation War:
- Make it once a week
- Remove all kind of Handicap Rules from NW
- Change the reward to Drop Chance & 5% Monster
- If you attend Nation War and reach 5 Kills gain 1 Coin
- Add a coin Shop with Rewards
EDIT:
Dojang:
- Allow the use of Tiger/Dragon Push in Dojang
- Add a Dojang winner Coin Shop for each category. Attendance = 1 Coin ---> 1 Round win = 1 Coin ----> Dojang Win = 3 Coins
- Add Unique Costmetics, and usefull / Valuable Stuff into this Shop. Example for Hero Category. Other categorys should have lower rewards.
- 50 Coins --> Unique Costume Set
- 25 Coins --> Alchemy Switcher
- 15 Coins --> BP Scrolls & more optional rewards.
Implement streamlined Push & regulate the use of it:
- Make Push more accessible (especially Dews) since its balanced around it
- Change Fishes into PvM Push only
- Change Hero Medals, Witchers coin and similar push into PvM only.
Make PvP Events more usefull for the actuall people that attend it & regulate them:
Nation War:
- Make it once a week
- Remove all kind of Handicap Rules from NW
- Change the reward to Drop Chance & 5% Monster
- If you attend Nation War and reach 5 Kills gain 1 Coin
- Add a coin Shop with Rewards
EDIT:
Dojang:
- Allow the use of Tiger/Dragon Push in Dojang
- Add a Dojang winner Coin Shop for each category. Attendance = 1 Coin ---> 1 Round win = 1 Coin ----> Dojang Win = 3 Coins
- Add Unique Costmetics, and usefull / Valuable Stuff into this Shop. Example for Hero Category. Other categorys should have lower rewards.
- 50 Coins --> Unique Costume Set
- 25 Coins --> Alchemy Switcher
- 15 Coins --> BP Scrolls & more optional rewards.
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