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Rejected Dungeon key mission

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Jimmy

New member
Hi, I suggest creating daily missions to self-farm a key per day for a respective dungeon, perhaps setting a level limit, meaning that a player at level 40 cannot create a melee key through a daily mission, this is useful because we are having difficulty finding any dungeon keys around the villages, especially at a price that maintains a good profit from the dungeon completed, so those who want to save will have to do a mission that may be long or difficult, for the rest you can easily buy them in shops, put a limit of one mission per PC or internet connection to avoid creating too much influx of dungeon keys in the game, what do you think?
 

Essence

Administrator
Staff member
Hi,

Thank you for your suggestion. We've decided not to move forward with it.

Warm wishes,
Essence.
 
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