What's new

Accepted Battlepass Rework Suggestion

Status
Not open for further replies.

Synesthesia

Active member
At higher levels, the Battlepass becomes way less rewarding: many of the (B) items are useless for mid/high-level players (e.g. Fruit of Life, Grape, Experimental Wine+, Beginner Sage’s Memo, EXP Bracelet, Soul Stone, etc.).
Considering how time-consuming it is to complete (e.g. farming 1200 Metins in a month), grinding for these kinds of rewards feels super frustrating.


On top of that, there's a clear imbalance between level brackets: a level 55 character can finish Boss and Metin quests much more easily than someone at level 105, while the rest of the missions stay the same for everyone. Not very fair.

Suggestions:
1. Rewards should scale based on the character’s level
, to avoid giving high-level players completely useless items.
2. Let players exchange (B) items – Allow us to trade 2 (B) items for a tradable or more useful item ( upgrade mats, or useful boxes).
3. Missions and rewards should be adapted to the player’s level bracket (just like the Dojang system). Only the final reward could stay the same for everyone.
 

Skullek

Member
a level 55 character can finish Boss and Metin quests much more easily than someone at level 105, while the rest of the missions stay the same for everyone. Not very fair.
but at the same time BP is much more difficult in other aspects for low/mid levels. There are missions that require doing alchemy that someone staying long at 35-42 won't do. There are missions for selling doctor code which they can't get even at 50 - only by buying overpriced stuff. There were mission about earn by selling 200kk which is very f hard for someone low level. It seems like this post was written from only one perspective. It's true that people in the 55-86 range earn the most on BP, but what's wrong with that? Not everything can be averaged out.
 

Basim

Well-known member
Missions and rewards should be adapted to the player’s level bracket (just like the Dojang system). Only the final reward could stay the same for everyone.
so someone can go spam bp on low level chars as someone with lvl 105 budget?
big -1 to everything. the pass ain't perfect the way it is but your suggestions aren't it either
 

Synesthesia

Active member
but at the same time BP is much more difficult in other aspects for low/mid levels. There are missions that require doing alchemy that someone staying long at 35-42 won't do. There are missions for selling doctor code which they can't get even at 50 - only by buying overpriced stuff. There were mission about earn by selling 200kk which is very f hard for someone low level. It seems like this post was written from only one perspective. It's true that people in the 55-86 range earn the most on BP, but what's wrong with that? Not everything can be averaged out.
It would be enough to skip 2 missions out of 17, whereas for us, yes, we can complete all of them but we often end up wasting a lot of time on the longer or less convenient ones. In the end, I still find myself having to skip some because I just don’t have enough time.
 

Synesthesia

Active member
so someone can go spam bp on low level chars as someone with lvl 105 budget?
big -1 to everything. the pass ain't perfect the way it is but your suggestions aren't it either
During the alchemic bonus changer bp, I know people who made 10-15 level 35 charact to complete the quests quickly and skipped some of them and finished it in 1-3 days
 

Essence

Administrator
Staff member
Hi,

Thanks for your suggestions, we've thought about them. The Battlepass will undergo a complete rework with the release of the new chapter this summer, and I would say this thread is now a tad outdated. I'll consider this suggestion as "accepted" since it is a complete rework, but I would not say these exact ideas will be 100% part of the new BP. Further details will be shared closer to launch.

Warm wishes,
Essence.
 
Last edited:
Status
Not open for further replies.
Top